Star Wars: Knights of the Old Republic
Key ideas represented: Games adapted from licensed properties need to do more than just follow the story, they need to engross the player in the environment and give them new narrative experiences. The most common form of film-to-game adaptation is the direct adaptation, these are also the most criticized. Videogame adaptations of licensed properties suffer from poor funding, in hopes to create a better profit margin. Star Wars: Knights of the Old Republic (KOTOR) is a game from the classic mold of the Western Role-playing Game (WRPG) in its approaches to the many facets of RPG gameplay. Simulated dice rolls dictate many actions from combat to diplomacy (a lasting artifact of its tabletop roots), players navigate dialog trees to solve problems where a blunt instrument is unwise or unwanted and combat is managed in real time with the provision to pause and issue orders (much like the system used in bioware's earlier Baldur's Gate). What sets KOTOR apart, however, is the license ...